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Skill Tech I & II

GOAL: To familiarize youth with technology, particularly basic computer skills, productivity software and Internet use.

WHY: Increasingly essential for ensuring success in school and the workplace, technology skills also enrich and organize personal lives.

WHO: Boys & Girls Club members ages 6 to 18

Skill Tech I

Basic Training, a Club Tech program funded by founding partner Microsoft and Best Buy Children’s Foundation, teaches Club members advanced, yet practical technology skills. Members explore not just what computers do, but also how they work. Through three levels of animated, interactive lessons and hands-on, instructor-led group activities, members learn skills for Microsoft software including Word, Excel, PowerPoint, Access, Publisher and Digital Image Pro. The online lessons can be delivered in English or Spanish.

Each session begins with an interactive tutorial delivered on courseware developed exclusively for Boys & Girls Clubs. It is available on MyClubMyLife (www.myclubmylife.com), BGCA’s Web site for Club members. Each tutorial ends with a fun, animated quiz or game measuring and reinforcing skills members learn from the session. Tutorials prepare members to complete a hands-on activity led by a Club professional. The activities encourage emotional development by emphasizing responsibility and respect for peers and equipment in the technology center. 

Skill Tech II 
Skill Tech II, a Club Tech program, funded by founding partner Microsoft and Best Buy Children’s Foundation, is designed to teach advanced yet practical technology skills to Club members. Using animated, interactive tutorials and hands-on, instructor-led group activities, members explore not just what computers do but how they work. Participants learn about hardware, networking and basic programming languages. They survey career and education opportunities in technology-related fields and learn to make informed consumer decisions about high-tech products and services. The safe, ethical use of technology is emphasized throughout the program.

Each session begins with an interactive tutorial on courseware developed exclusively for Boys & Girls Clubs. Each tutorial ends with a fun, animated quiz or game measuring and reinforcing the skills members learn in the session. Tutorials prepare members to complete a hands-on activity led by a Club professional. For example, younger members can take apart and identify parts of a computer and build mock computer networks with boxes and string, while older members assemble computers from scratch and configure actual networks.

Contact Tenniel for class times